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After creating a property you will see that there's a default paddock called 'Yard' - the Yard is used for bulk processing of livestock, but works the same as any other paddock.
To add your first paddock, head to the green circle in the bottom right corner and select Add paddock. Enter the paddocks Name, Type (you can also add custom types) and Size.
After creating your first paddock you can now add your first mob, there are two locations where you can add a mob:
(1) from the property page
(2) from the View Mobs tab
From location (1) or (2) head to the circle in the bottom right corner and select Add mob. Enter the Mobs details. Note: you can have multiple ages and add custom classes for full flexibility.
You can also add multiple Mobs in the same paddock, eg. Merino Ewes as the 1st mob and Merino Lambs as the 2nd mob.
The software consists of a single main part, the property page. From here you can view all paddocks and mobs, and complete the majority of the data entry. You can also view the event log through the bell icon in the top right corner of the page.
The three prongs in the top left corner open more navigation options, such as:
Another valuable navigation tool is the property filter.
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